Difference between revisions of "Weapon"
GrumpyGecko (talk | contribs) (Created page with "Weapons are equipment that use one of the two weapon-equipment slots: Main Hand Weapon and Off Hand Weapon. {| class="wikitable" |+ Weapon slots overview |- | '''Main Hand...") |
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{| class="wikitable" | {| class="wikitable" | ||
|+ Weapon slots overview | |+ Weapon slots overview | ||
β | |- | + | |-style="background:darkgrey" |
| '''Main Hand Weapons''' | | '''Main Hand Weapons''' | ||
| '''Off Hand Weapons''' | | '''Off Hand Weapons''' | ||
+ | |- | ||
+ | |colspan="2" align="center" style="background:lightgrey" | standard weapons | ||
|- | |- | ||
| | | | ||
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| valign="top" | | | valign="top" | | ||
*[[Dagger|daggers]] | *[[Dagger|daggers]] | ||
β | |||
*[[Shield|shields]] | *[[Shield|shields]] | ||
+ | *[[Combat Potion|Combat potions]] | ||
+ | |- | ||
+ | |colspan="2" align="center" style="background:lightgrey" | other items using weapon slots | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | *[[Arrow|arrows]] (only with bows) | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | *[[Torch]] | ||
|- | |- | ||
|} | |} | ||
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| n/a | | n/a | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | =Available Weapons in the game= | ||
+ | |||
+ | <!-- note: if an item doesn't show up in this list, it most likely either has the type incorrectly set, or NO LEVELEQUIPREQUIRMENT --> | ||
+ | {| class="wikitable" | ||
+ | !Name | ||
+ | !Attack | ||
+ | !Defense | ||
+ | !Mana | ||
+ | !Ammunition | ||
+ | ![[Expertise]] | ||
+ | !ID | ||
+ | !Acquisition | ||
+ | ![[Shop|Castle Shop]] price (buy/sell) | ||
+ | |- | ||
+ | {{#ask: | ||
+ | [[ItemType::Weapon]] | ||
+ | |format=template | ||
+ | |template=ItemPreviewRow | ||
+ | |sort=LevelEquipRequirement, ItemID | ||
+ | |order=asc | ||
+ | |limit=500 | ||
+ | |userparam=compatibility:weapon | ||
+ | |?{{PAGENAME}} | ||
+ | }} | ||
|} | |} |
Latest revision as of 13:59, 8 December 2020
Weapons are equipment that use one of the two weapon-equipment slots: Main Hand Weapon and Off Hand Weapon.
Main Hand Weapons | Off Hand Weapons |
standard weapons | |
other items using weapon slots | |
| |
Attribute bonus by classes
While every player, independent of the class, can equip every weapon, the attribute bonus gained from skills differs from class to class. Some game mechanics are available only for certain classes, like the attack bonus of the ranger class with the skill Aiming will not be available for any other class.
Class | Weapon type | Corresponding mastery skill |
Knight | Sword, Dagger | Sword Mastery, Dagger Mastery |
Sentinel | Spear, Shield | Spear Mastery, Shield Mastery |
Ranger | Bow, Arrows | Bow Mastery |
Collector | Blunt | Blunt Mastery |
Blacksmith | Blunt | Blunt Mastery |
Alchemist | no preference | n/a |