Difference between revisions of "Character"
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β | Each player is member of a [[Castle|castle]] :Castle: that is chosen at the begin of the game. The character is :level: level 1 and will level up with [[Experience|experience]] :Experience: gained from [[Quest|quests]] :Quest: | + | Each player is member of a [[Castle|castle]] :Castle: that is chosen at the begin of the game. The character is :level: level 1 and will level up with [[Experience|experience]] :Experience: mainly gained from [[Quest|quests]] :Quest:, but also :Arena: [[Arena]] and [[Battle|battles]]. Typing /me or pressing the :level:Me button shows the basic information of a player. |
+ | |||
+ | =Player information= | ||
+ | |||
+ | Example: | ||
β | |||
Battle of the seven castles in 2h 35 minutes! | Battle of the seven castles in 2h 35 minutes! | ||
:Butterfly: '''StrongWarrior''' Knight of Butterfly Castle | :Butterfly: '''StrongWarrior''' Knight of Butterfly Castle | ||
Line 16: | Line 19: | ||
More: /hero | More: /hero | ||
+ | =Attribute= | ||
+ | Attributes in ChatWars are used to describe a player. Each attribute describes another part of the character in question. | ||
+ | |||
+ | ==[[Level]] and Experience== | ||
+ | The most basic attribute in the game is [[Experience|experience]] referenced by the symbol :Experience:. Experience can be gained by multiple actions. At the beginning of the game at level 1, a player can only go questing in the [[Forest|forest]] :Forest: and will gain experience if the quest is successful. Participating in the [[Battle of the seven castles|battle of the castles]] yields experience, too. With increasing level, the options to gain experience get more diverse: there are more possibilities of quests, the [[Arena|arena]] as Player vs Player fights gives experience and certain skills, depending on the class, will give bonus experience within a daily limit. For example the [[Educated Technician]] gives experience for crafting items each day. | ||
+ | |||
+ | The [[Level|character level]] is based on their experience. With increasing level it needs more and more [[experience]] to reach the next level, while the experience gained from any action also rises with level. | ||
+ | While characters progress to higher levels, they unlock new game features and get [[Level#Rewards|rewards]] along the way. | ||
+ | |||
+ | =Stats= | ||
+ | Both of the stats consist of several factors: | ||
+ | - Base stat value, which is the value without any kind of boost from any source. This is solely dependent on the [[level]] and the chosen [[class]]. | ||
+ | - Equipment bonus, which is the additional stat values a character gains by wearing [[equipment]]. | ||
+ | - Skill bonus, which is all stat values that various [[skills]] from classes add. | ||
+ | - Potion bonus, which is the stat bonus temporarily gained by drinking [[Potion|potions]] | ||
+ | |||
+ | ==Attack== | ||
+ | The attack stat defines the characters strength when attacking another castle and plays a role in the gold gained in battle by that character | ||
+ | ==Defense== | ||
+ | The defense stat defines the characters strength when defending another castle and play a role in the gold gained in battle by that character. | ||
+ | |||
+ | =Stamina= | ||
+ | |||
+ | =Mana= | ||
+ | Mana is only available to [[Class#Master Classes|Master classes]]. It is used in varying amounts for any kind of [[crafting]]. The maximum amount rises by 10 mana per level, [[Blacksmith|blacksmiths]] also have the skill [[Natural Talent]] which increases the maximum mana by 25 per skill level | ||
+ | |||
+ | =Gold and pouches= | ||
+ | |||
+ | =State= | ||
A character can only have one state at a time, this can be either [[Quest|questing]] :Quest:, [[Arena|Arena fights]] :Arena: or the two different states concerning the battle of the seven castles: :Attack: Attacking a certain castle or :Defend: Defending the own castle. [[Blacksmith|Blacksmiths]] and [[Alchemist|Alchemists]] can also be in their [[Master shop|shop]] | A character can only have one state at a time, this can be either [[Quest|questing]] :Quest:, [[Arena|Arena fights]] :Arena: or the two different states concerning the battle of the seven castles: :Attack: Attacking a certain castle or :Defend: Defending the own castle. [[Blacksmith|Blacksmiths]] and [[Alchemist|Alchemists]] can also be in their [[Master shop|shop]] | ||
+ | |||
+ | =/hero information= | ||
+ | By typing /hero you can get a more detailed information about the character profile which reveals a few attributes not seen in /me. | ||
+ | |||
+ | ==Expertise== | ||
+ | The Expertise information can be found in the more detailed /hero profile. Expertise is needed to wear better [[equipment]] and it unlocked by reaching certain levels. | ||
+ | Currently there exist 3 different Expertise levels: :Bookred:, :Bookgreen:, :Bookblue: which are unlocked at level 15, 25 and 35 respectively. There is also rumoured to be a fourth Expertise :Bookorange: which unlocks at level 45. | ||
+ | |||
+ | =Class= | ||
+ | By pressing on /class you see information about which [[skills]] the character has leveled. |
Revision as of 13:57, 22 April 2018
Each player is member of a castle that is chosen at the begin of the game. The character is level 1 and will level up with experience mainly gained from quests , but also Arena and battles. Typing /me or pressing the Me button shows the basic information of a player.
Contents
Player information
Example:
Battle of the seven castles in 2h 35 minutes! StrongWarrior Knight of Butterfly Castle Level: 17 Atk: 42 Def: 23 Exp: 8314/8682 Stamina: 2/5 22min Mana: 170/170 77 3
Equipment +21 + 13 Bag 2/15 /inv
State: Rest
More: /hero
Attribute
Attributes in ChatWars are used to describe a player. Each attribute describes another part of the character in question.
Level and Experience
The most basic attribute in the game is experience referenced by the symbol . Experience can be gained by multiple actions. At the beginning of the game at level 1, a player can only go questing in the forest and will gain experience if the quest is successful. Participating in the battle of the castles yields experience, too. With increasing level, the options to gain experience get more diverse: there are more possibilities of quests, the arena as Player vs Player fights gives experience and certain skills, depending on the class, will give bonus experience within a daily limit. For example the Educated Technician gives experience for crafting items each day.
The character level is based on their experience. With increasing level it needs more and more experience to reach the next level, while the experience gained from any action also rises with level. While characters progress to higher levels, they unlock new game features and get rewards along the way.
Stats
Both of the stats consist of several factors: - Base stat value, which is the value without any kind of boost from any source. This is solely dependent on the level and the chosen class. - Equipment bonus, which is the additional stat values a character gains by wearing equipment. - Skill bonus, which is all stat values that various skills from classes add. - Potion bonus, which is the stat bonus temporarily gained by drinking potions
Attack
The attack stat defines the characters strength when attacking another castle and plays a role in the gold gained in battle by that character
Defense
The defense stat defines the characters strength when defending another castle and play a role in the gold gained in battle by that character.
Stamina
Mana
Mana is only available to Master classes. It is used in varying amounts for any kind of crafting. The maximum amount rises by 10 mana per level, blacksmiths also have the skill Natural Talent which increases the maximum mana by 25 per skill level
Gold and pouches
State
A character can only have one state at a time, this can be either questing , Arena fights or the two different states concerning the battle of the seven castles: Attacking a certain castle or Defending the own castle. Blacksmiths and Alchemists can also be in their shop
/hero information
By typing /hero you can get a more detailed information about the character profile which reveals a few attributes not seen in /me.
Expertise
The Expertise information can be found in the more detailed /hero profile. Expertise is needed to wear better equipment and it unlocked by reaching certain levels. Currently there exist 3 different Expertise levels: , , which are unlocked at level 15, 25 and 35 respectively. There is also rumoured to be a fourth Expertise which unlocks at level 45.
Class
By pressing on /class you see information about which skills the character has leveled.