Potion

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Potions are consumable items that have a temporary effect on the player. The duration of the effects can be increased when skilling certain skills such as knight's, ranger's and sentinel's Rare Mutation. All potions require base stats ( Attack.png Att/ Defend.png Def) of at least 20, in order to have any effect!

Potions can be classified in three different tiers: vials, potions, bottles. Not every effect/type is available at each of these tiers.

Herbs (alchemy resources) can be classified as Tier 1, Tier 2 or Tier 3. Different Harvest levels are needed for each tier.

Potion Overview

Potions (consumables) are items that give a temporary effect. Like scrolls, Peace increases your defense Defend.png and Rage increases your attack Attack.png. Greed and Nature are new additions.

Greed's effects are unconfirmed, but rumored to increase gold loot per battle, or increase chance of finding parts or recipes during quests.

Nature increases your Harvest level by +1 (vial) or +3 (potion), allowing an Alchemist to find rare herbs at lower levels, or a non-alchemist to temporarily find herbs (alchemy resources).

Only Rage/Peace/Greed/Nature potions last a base of 30 minutes, and can be increased by the skill Rare Mutation, available for esquire classes.

Other potions have different base amount of time, which can be increased by the skill Rare Mutation. Mana potions cannot be used by esquire classes.

Vials

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Vials overview
Name Effect Ingredients Harvest Level Alchemy (Skill) Level
Vial of Rage 5% boost to base attack, rounded down to next integer, but min +1 Attack.png 1 1
Vial of Peace 5% boost to base defence, rounded down to next integer, but min +1 Defend.png 1 1
Vial of Greed ?? 1 1
Vial of Nature +1 to Harvest 1 1
Vial of Mana +1/min Mana.png mana regeneration 1 2
Vial of Morph -30% to base stat, swaps the value for base attack and defense ?? 2
Vial of Twilight ?? 7 2
 Exclamationmark.png While having a similiar name, the Vial of Oblivion that is available from the Shop for gems is not an alchemist's potion! 

Potions

Brewing potions requires the skill Alchemy (Skill) at level 2, available upon player's level 24. Tier 2 herbs for potions can be found at Harvest skill 3.

Potions overview
Name Effect Ingredients Harvest Level Alchemy (Skill) Level
Potion of Rage 10% boost to base attack, rounded down to next integer, but min +1 Attack.png - 2
Potion of Peace 10% boost to base defense, rounded down to next integer, but min +1 Defend.png - 2
Potion of Greed ?? - 2
Potion of Nature +3 to Harvest - 2
Potion of Mana +2/min Mana.png mana regeneration - 3
Potion of Morph -25% to base stat, swaps the value for base attack and defense - 3
Potion of Twilight ??? - 3

Bottles

Brewing bottles requires the skill Alchemy (Skill) at level 3, available upon player's level 34, except for Bottle of Remedy and Bottle of Rage.

Tier 3 herbs for bottles can be found at Harvest skill 7, available up player's level 32. Bottles can then be brewed in another alchemist's shop.

Bottles overview
Name Effect Ingredients Harvest Level Alchemy (Skill) Level
Bottle of Rage 15% boost to base attack, rounded down to next integer, but min +1 Attack.png - 3
Bottle of Peace 15% boost to base defense, rounded down to next integer, but min +1 Defend.png - 3
Bottle of Greed ?? - 3
Bottle of Nature +5 to Harvest - 3
Bottle of Mana +3/min Mana.png mana regeneration 12 4
Bottle of Morph 12 4
Bottle of Twilight 12 4

Disambiguation