Difference between revisions of "Master"

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Master is one of the two basic [[Class|classes]] that can be chosen when reaching level 10: [[Esquire]] and Master. While chosing esquire is a decision for fight-oriented classes, masters focus on support. Masters will grow up as [[Blacksmith|blacksmiths]] or [[Collector|collectors]], both integral part in finding [[Ressource|ressources]], [[Part|parts]] and [[Recipe|recipes]] and crafting these as blacksmiths with [[Advanced Crafting]] to the advanced [[Equipment|equipment]]. But the path of a master can also lead to being an [[Alchemist|alchemist]], focussing on finding [[Herb|herbs]] and brewing [[Potion|potions]] for attack, defense or other utility effects.  
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Master is one of the two basic [[Class|classes]] that can be chosen when reaching level 10: [[Esquire]] and Master. While chosing esquire is a decision for fight-oriented classes, masters focus on support. Masters will grow up as [[Blacksmith|blacksmiths]] or [[Collector|collectors]], both integral part in finding [[Ressource|resources]], [[Part|parts]] and [[Recipe|recipes]] and crafting these as blacksmiths with [[Advanced Crafting]] to the advanced [[Equipment|equipment]]. But the path of a master can also lead to being an [[Alchemist|alchemist]], focussing on finding [[Herb|herbs]] and brewing [[Potion|potions]] for attack, defense or other utility effects.  
  
 
=Basic skills=
 
=Basic skills=
As every other class, the two basic skills [[Weapon Mastery]] and [[Armor Mastery]] are available upon level 10. In addition to these two, masters have access to [[Labeling]], [[Collection]], [[Smart Explorer]], [[Crafting (Skill)]] and [[Educated Technician]]. These skills help with gathering [[Ressource|ressources]] from [[Quest|quests]], storing them and allows to craft simple items.
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As every other class, the two basic skills [[Weapon Mastery]] and [[Armor Mastery]] are available upon level 10. In addition to these two, masters have access to [[Labeling]], [[Collection]], [[Smart Explorer]], [[Crafting (Skill)]] and [[Educated Technician]]. These skills help with gathering [[Ressource|resources]] from [[Quest|quests]], storing them and allows to craft simple items.

Revision as of 18:53, 23 April 2018

Master is one of the two basic classes that can be chosen when reaching level 10: Esquire and Master. While chosing esquire is a decision for fight-oriented classes, masters focus on support. Masters will grow up as blacksmiths or collectors, both integral part in finding resources, parts and recipes and crafting these as blacksmiths with Advanced Crafting to the advanced equipment. But the path of a master can also lead to being an alchemist, focussing on finding herbs and brewing potions for attack, defense or other utility effects.

Basic skills

As every other class, the two basic skills Weapon Mastery and Armor Mastery are available upon level 10. In addition to these two, masters have access to Labeling, Collection, Smart Explorer, Crafting (Skill) and Educated Technician. These skills help with gathering resources from quests, storing them and allows to craft simple items.