Difference between revisions of "Thread"
GrumpyGecko (talk | contribs) m (Text replacement - "<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)" to "<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->") |
(filled in properties) |
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| ItemID=01 | | ItemID=01 | ||
| CraftCommand= | | CraftCommand= | ||
+ | | note=finished, needs error checking (weight correct?) | ||
| BoolEventItem=false | | BoolEventItem=false | ||
Line 95: | Line 96: | ||
| Defense= | | Defense= | ||
| Mana= | | Mana= | ||
− | | Weight= | + | | Weight=1 |
<!--Stats of special event items/reward items--> | <!--Stats of special event items/reward items--> | ||
− | | Stamina= | + | | Stamina= |
− | | InventoryIncrease= | + | | InventoryIncrease= |
− | | Luck= | + | | Luck= |
<!--For potions, “min” for minutes, “h” for hours--> | <!--For potions, “min” for minutes, “h” for hours--> | ||
Line 132: | Line 133: | ||
<!--All QuestXXX are boolean, used for “can be found then and there”--> | <!--All QuestXXX are boolean, used for “can be found then and there”--> | ||
− | | QuestForestMorning= | + | | QuestForestMorning=true |
− | | QuestForestDay= | + | | QuestForestDay=true |
− | | QuestForestEvening= | + | | QuestForestEvening=true |
− | | QuestForestNight= | + | | QuestForestNight=true |
| QuestSwampMorning= | | QuestSwampMorning= | ||
| QuestSwampDay= | | QuestSwampDay= | ||
| QuestSwampEvening= | | QuestSwampEvening= | ||
− | | QuestSwampNight= | + | | QuestSwampNight=true |
− | | QuestValleyMorning= | + | | QuestValleyMorning=true |
− | | QuestValleyDay= | + | | QuestValleyDay=false |
− | | QuestValleyEvening= | + | | QuestValleyEvening=false |
− | | QuestValleyNight= | + | | QuestValleyNight=true |
| QuestForayMorning= | | QuestForayMorning= |
Revision as of 11:06, 27 July 2018
Thread is a basic resource that can be rewarded for doing quests.
Properties
For droprate research please consult Talk:Thread.
General information | ||||||||||||||||||||||
Item | Thread | |||||||||||||||||||||
Item identifier code | 01
| |||||||||||||||||||||
Item Type | Resource C0 | |||||||||||||||||||||
Crafting | ||||||||||||||||||||||
Can be crafted | no | |||||||||||||||||||||
Required level of Crafting (Skill) | n/a | |||||||||||||||||||||
Recipe (discovery) | Item | Amount | ||||||||||||||||||||
n/a | n/a | |||||||||||||||||||||
Quests | ||||||||||||||||||||||
Can be found at quests | yes | |||||||||||||||||||||
| ||||||||||||||||||||||
Required Level of Perception | 0 | |||||||||||||||||||||
Trading | ||||||||||||||||||||||
Exchange market | yes | |||||||||||||||||||||
Exchange-command | t_01
| |||||||||||||||||||||
Auction | no |
Usage