Difference between revisions of "Hunter Dagger Recipe"

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=Properties=
 
=Properties=
 +
{{InfoOverview}}
  
{| class="wikitable"
+
If the {{PAGENAME}} is in the player's inventory, the crafting recipe can be shown in the game with <code>/view_{{#show: {{PAGENAME}} |?ItemID}}</code>. Crafting the item consumes the recipe.
|+Item properties
 
|-
 
| '''Type''' || [[Recipe (Item)]]
 
|-
 
| '''Used in''' || [[Hunter Dagger]]
 
|-
 
| '''Set''' || Tier 2 :Bookgreen: weapon set
 
|-
 
| '''Acquisition''' ||
 
* [[Valley]], [[Skill]] [[Perception]] min 1
 
* [[Auction]]
 
|-
 
| '''Item identifier code''' || <code>r05</code>
 
|-
 
|}
 
  
If the {{PAGENAME}} is in the player's inventory, the crafting recipe can be shown in the game with <code>/view_</code>. Crafting the item consumes the recipe.
+
<!-- Set iteminfo -->
 +
{{#set:
 +
| ItemID=r05
 +
| CraftCommand=
 +
| note=needs drop info
  
=Usage=
+
| BoolEventItem=false
* [[Hunter Dagger]]
+
 
 +
<!--please chose: Weapon/Cape/Protective Gear/Piece of Equipment/Recipe (Item)/Consumable/Resource/Misc-->
 +
|ItemType=Recipe (Item)
 +
<!--please chose: Sword/Spear/Dagger/Shield/Blunt/Helmet/Armor/Gloves/Boots-->
 +
| ItemSubType=
 +
<!--please chose: Heavy Armor/Robe Armor/Light Armor-->
 +
| ArmorClass=
 +
 
 +
<!--add numbers-->
 +
| Attack=
 +
| Defense=
 +
| Mana=
 +
| Weight=10
 +
<!--Stats of special event items/reward items-->
 +
| Stamina=
 +
| InventoryIncrease=
 +
| Luck=
 +
 
 +
<!--For potions, “min” for minutes, “h” for hours-->
 +
| BaseDuration=
 +
| Wrapping=
 +
 
 +
| LevelEquipRequirement=25
 +
| BoolEnchantment=false
 +
<!--e.g. Type of arrows needed-->
 +
| Ammunition=
 +
 
 +
 
 +
| BoolDepositGuild=true
 +
| ShopSellPrice=
 +
| ShopBuyPrice=
 +
 
 +
| BoolExchange=false
 +
| BoolAuction=true
 +
| BoolCraft=false
 +
 
 +
<!--Choose: Crafting (Skill)/Alchemy (Skill)-->
 +
| SkillCraft=
 +
| SkillCraftLevel=
 +
| ManaCrafting=
 +
 
 +
| BoolQuest=true
 +
| PerceptionLevel=1
 +
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->
 +
| PlayerQuestMinLevel=
 +
 
 +
<!--All QuestXXX are boolean, used for “can be found then and there”-->
 +
| QuestForestMorning=false
 +
| QuestForestDay=false
 +
| QuestForestEvening=false
 +
| QuestForestNight=false
 +
 
 +
| QuestSwampMorning=false
 +
| QuestSwampDay=false
 +
| QuestSwampEvening=false
 +
| QuestSwampNight=false
 +
 
 +
| QuestValleyMorning=
 +
| QuestValleyDay=
 +
| QuestValleyEvening=
 +
| QuestValleyNight=
 +
 
 +
| QuestForayMorning=false
 +
| QuestForayDay=false
 +
| QuestForayEvening=false
 +
| QuestForayNight=false
 +
}}

Revision as of 13:15, 6 August 2018

Hunter Dagger Recipe is an item of the type Recipe (Item) and was introduced with the Advanced Crafting update.


Properties

Properties of Hunter Dagger Recipe
Identifier code r05
Type Recipe (Item), T2 (link={{{link}}})
Used in Hunter Dagger
Weight 10
Depositable in Guild yes
Event item no
Craftable no
Tradeable (Exchange) no
Tradeable (Auction) yes
Can be found in quests yes
Drop info
Quests.png Quest Times-morning.png Times-day.png Times-evening.png Times-night.png
Forest.png Forest link={{{link}}} link={{{link}}} link={{{link}}} link={{{link}}}
Swamp.png Swamp link={{{link}}} link={{{link}}} link={{{link}}} link={{{link}}}
Valley.png Valley link={{{link}}} link={{{link}}} link={{{link}}} link={{{link}}}
Foray.png Foray link={{{link}}} link={{{link}}} link={{{link}}} link={{{link}}}
Required Level of Perception 1


If the Hunter Dagger Recipe is in the player's inventory, the crafting recipe can be shown in the game with /view_r05. Crafting the item consumes the recipe.