Weapon
Revision as of 10:21, 22 April 2018 by GrumpyGecko (talk | contribs) (Created page with "Weapons are equipment that use one of the two weapon-equipment slots: Main Hand Weapon and Off Hand Weapon. {| class="wikitable" |+ Weapon slots overview |- | '''Main Hand...")
Weapons are equipment that use one of the two weapon-equipment slots: Main Hand Weapon and Off Hand Weapon.
Main Hand Weapons | Off Hand Weapons |
Attribute bonus by classes
While every player, independent of the class, can equip every weapon, the attribute bonus gained from skills differs from class to class. Some game mechanics are available only for certain classes, like the attack bonus of the ranger class with the skill Aiming will not be available for any other class.
Class | Weapon type | Corresponding mastery skill |
Knight | Sword, Dagger | Sword Mastery, Dagger Mastery |
Sentinel | Spear, Shield | Spear Mastery, Shield Mastery |
Ranger | Bow, Arrows | Bow Mastery |
Collector | Blunt | Blunt Mastery |
Blacksmith | Blunt | Blunt Mastery |
Alchemist | no preference | n/a |