Difference between revisions of "User talk:GrumpyGecko"

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(Stat skills)
(Attacker)
 
(7 intermediate revisions by the same user not shown)
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*Skills can be categorized in four categories: experience, loot, stat, additional feature skills
 
*Skills can be categorized in four categories: experience, loot, stat, additional feature skills
 
*Priority always on experience skills
 
*Priority always on experience skills
 +
 
==Experience skills==
 
==Experience skills==
 
* [[Gifted Pathfinder]]
 
* [[Gifted Pathfinder]]
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* [[Perception]]
 
* [[Perception]]
 
* [[Picky Eater]] (50+)
 
* [[Picky Eater]] (50+)
 +
* [[Collectors Sense]] (50+)
  
 
==Stat skills==
 
==Stat skills==
 
* [[Weapon Mastery]]
 
* [[Weapon Mastery]]
 
* [[Blunt Mastery]]
 
* [[Blunt Mastery]]
* [[Off-Hand Mastery]]
+
* [[Off-Hand Mastery]] (50+)
 
* [[Armor Mastery]]
 
* [[Armor Mastery]]
 
* [[Light Armor Mastery]]
 
* [[Light Armor Mastery]]
  
 
==Additional feature skills==
 
==Additional feature skills==
 +
* [[Tight Grip]]
 +
* [[Labeling]]
 +
* [[Hamster]]
 +
* [[Broker]]
 +
* [[Crafting (Skill)]]
 +
 +
 +
==Skill priorities==
 +
===Attacker===
 +
 +
{|class="wikitable"
 +
|-
 +
! Experience Skills || Loot Skills || Stat Skills || Additional feature skills
 +
|-
 +
| style= background-color:#2ad83a;" cellpadding="10"| [[Gifted Pathfinder]]
 +
| style=" background-color:#2ad83a;" cellpadding="10" | [[Collection]]
 +
| style=" background-color:#2ad83a;" cellpadding="10" | [[Weapon Mastery]]
 +
| style=" background-color:#f2c433;" cellpadding="10" | [[Tight Grip]]
 +
|-
 +
| style= background-color:#2ad83a;" cellpadding="10"| [[Smart Explorer]]
 +
| style= background-color:#2ad83a;" cellpadding="10"| [[Perception]]
 +
| style= background-color:#7fe589;" cellpadding="10"| [[Blunt Mastery]]
 +
| style= background-color:#f2c433;" cellpadding="10"| [[Labeling]]
 +
|-
 +
| style= background-color:#2ad83a;" cellpadding="10"| [[Educated Technician]]
 +
| style= background-color:#2ad83a;" cellpadding="10"| [[Picky Eater]]
 +
| style= background-color:#f2c433;" cellpadding="10"| [[Off-Hand Mastery]]
 +
| style= background-color:#f23f33;" cellpadding="10"| [[Hamster]]
 +
|-
 +
|
 +
| style= background-color:#f2c433;" cellpadding="10"| [[Collectors Sense]]
 +
| style= background-color:#f23f33;" cellpadding="10"| [[Armor Mastery]]
 +
| style= background-color:#f2c433;" cellpadding="10"| [[Broker]]
 +
|-
 +
|
 +
|
 +
| style= background-color:#f23f33;" cellpadding="10"| [[Light Armor Mastery]]
 +
| style= background-color:#2ad83a;" cellpadding="10"| [[Crafting (Skill)]]
 +
|-
 +
|}
 +
 +
===Defender===
 +
 +
===Total stats===
  
 
=Gameplay=
 
=Gameplay=

Latest revision as of 19:49, 24 April 2019

Introduction

Skill overview

  • Skills can be categorized in four categories: experience, loot, stat, additional feature skills
  • Priority always on experience skills

Experience skills

Loot skills

Stat skills

Additional feature skills


Skill priorities

Attacker

Experience Skills Loot Skills Stat Skills Additional feature skills
Gifted Pathfinder Collection Weapon Mastery Tight Grip
Smart Explorer Perception Blunt Mastery Labeling
Educated Technician Picky Eater Off-Hand Mastery Hamster
Collectors Sense Armor Mastery Broker
Light Armor Mastery Crafting (Skill)

Defender

Total stats

Gameplay

L20 to L31

L32 to L39

L40 to L45

L46 to L49

L50 to ~L55

L55+