Create TestForm: Artificer Cloak

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General info
Item ID: ID of the item, see Master List of Item Codes
In-game name: Name of the item as written in the
Is event item? If item is event exclusive or not
Name: From which event this item comes from (name of the wiki page)
Item type:
Item subtype:
Armor class (type):
Detailed Description: Enter the detailed description of the item that sometimes shows up when equipping it.
Note: Add note to current edit status of this page, e.g. "Finished", "needs error checking", "Drop info missing", ...
Equippable item stats (Enter numbers only)
Attack: Value of the attack stat
Defense: Value of the defense stat
Mana: Value of the mana stat (This is NOT the mana needed to craft an item) - Always enter this even if it gives 0 Mana
Stamina: Value of the stamina stat, i.e. how much extra (maximum) stamina the item gives (leave empty if not applicable)
Inventory increase: Value of the inventory stat, i.e. how much extra inventory space the item gives (leave empty if not applicable)
Luck: Value of the luck stat (leave empty if not applicable)
Potion info
Base duration: Effect duration in minutes (without Rare Mutation)
Effect (for Potions): Effect description
Misc
Weight: Weight in storage
Wrapping: Number of wrappings needed to wrap item
Level equip requirement: Minimum player level for item to be equipped. For recipes and parts enter the requirement of the finished item.
Ammunition used: Select with Ctrl-Click to select more than one, or to deselect all.
Depositable in guild:
Shop price, buying:
Shop price, selling:
Can be traded in exchange?
Can be traded in auction?
Text addition first paragraph: Add non-standardized/more detailed information to this page in the first paragraph. Will (likely) be displayed in the Wiki bot preview.
Quest & Drop Info
Is findable in Quest?
Minimum Player level to find in Quest: Enter only if it's just the level as a requirement, if the item needs e.g. the Perception skill to be found, it is not needed to enter the player level at which this skill level can be learned.
Perception (or Harvest) level: Minimum level of either Perception or Harvest (whichever applies to the item) that is needed to find it.
Forest
Findable in Forest (Morning):
Findable in Forest (Day):
Findable in Forest (Evening):
Findable in Forest (Night):
Swamp
Findable in Swamp (Morning):
Findable in Swamp (Day):
Findable in Swamp (Evening):
Findable in Swamp (Night):
Valley
Findable in Valley (Morning):
Findable in Valley (Day):
Findable in Valley (Evening):
Findable in Valley (Night):
Foray
Findable in Foray (Morning):
Findable in Foray (Day):
Findable in Foray (Evening):
Findable in Foray (Night):
Enchantment
Is enchantable? If item can be enchanted or not.
Attack bonus for enchanting 0 -> 1:
Attack bonus for enchanting 1 -> 2:
Attack bonus for enchanting 2 -> 3:
Attack bonus for enchanting 3 -> 4:
Defense bonus for enchanting 0 -> 1:
Defense bonus for enchanting 1 -> 2:
Defense bonus for enchanting 2 -> 3:
Defense bonus for enchanting 3 -> 4:
Mana bonus for enchanting 0 -> 1:
Mana bonus for enchanting 1 -> 2:
Mana bonus for enchanting 2 -> 3:
Mana bonus for enchanting 3 -> 4:
Crafting
Can be crafted?
Is recipe incomplete? If the recipe is not yet fully discovered or not tested SET THIS TO YES, otherwise leave it as no.
Craft command:
Used skill:
Skill level:
Mana Crafting: Mana used to craft this item
Ingredients:


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