Difference between revisions of "Reinforcement"

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(Created page with "Reinforcement is a process for any type of enchantable gear, improving it for +1 :Enchantment: with a 100% success rate in a Blacksmith Shop. It was added with the ...")
 
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=Effect=
 
=Effect=
A reinforced item has the same properties that a +1 :Enchantment: more enchanted item has. It basically equals to the [[Enchantment|enchantment]] with scrolls.
+
A reinforced item has the same properties that a +1 :Enchantment: more enchanted item has. It basically equals to the [[Enchantment|enchantment]] with scrolls. Every item can be reinforced once. Examples:
 +
Basic Mithril Helmet: 0 :Attack:, 12 :Defend:
 +
Reinforced Mithril Helmet: 0 :Attack:, 13 :Defend:. Shown as +1 :Enchantment: Mithril Helmet
 +
 
 +
+3 :Enchantment: [[Lion Armor]]: 14 :Attack:, 29 :Defend:
 +
Reinforcing: shown as +4 :Enchantment: Lion Armor, 14 :Attack:, 30 :Defend:
 +
 
 +
While the reinforcement process is 100% guaranteed succesful, it does not mean a +3 :Enchantment: item (one of those 3 due to reinforcement) will have a safe +4 :Enchantment: process using a scroll. The item may break using the scroll.
 +
If a higher than 3 enchanted item, including reinforcement, is enchanted higher with rare scrolls and the enchanting process fails, the reinforcement to +1 :Enchantment: stays.
 +
 
 +
=Reinforcement process=
 +
To reinforce an item, it must be in the player's bag - unequipped and unwrapped. A blacksmith shop with availability to reinforce items must be found with enough mana to reinforce it. An example for a [[Griffin Helmet]] would look like:
 +
Materials needed for reinforcement:
 +
48 x [[Bone]]
 +
37 x [[Charcoal]]
 +
57 x [[Coal]]
 +
6 x [[Bauxite]]
 +
29 x [[Thread]]
 +
13 x [[Cloth]]
 +
18 x [[Stick]]
 +
4 x [[Magic Stone]]
 +
4 x [[Silver Ore]]
 +
1 x [[Ruby]]
 +
3 x [[Solvent]]
 +
52 x [[Pelt]]
 +
31 x [[Powder]]
 +
11 x [[Iron Ore]]
 +
3 x [[Sapphire]]
 +
 +
:Mana: Mana: 317
 +
:Gold: Gold: 63
 +
/wsr_theBS_u134_confirm to make an order
 +
 
 +
The gold of the payment goes to the blacksmith offering the service.

Revision as of 15:22, 6 April 2019

Reinforcement is a process for any type of enchantable gear, improving it for +1 Enchantment.png with a 100% success rate in a Blacksmith Shop. It was added with the April 2nd, 2019 game update.

Effect

A reinforced item has the same properties that a +1 Enchantment.png more enchanted item has. It basically equals to the enchantment with scrolls. Every item can be reinforced once. Examples:

Basic Mithril Helmet: 0 Attack.png, 12 Defend.png
Reinforced Mithril Helmet: 0 Attack.png, 13 Defend.png. Shown as +1 Enchantment.png Mithril Helmet
+3 Enchantment.png Lion Armor: 14 Attack.png, 29 Defend.png
Reinforcing: shown as +4 Enchantment.png Lion Armor, 14 Attack.png, 30 Defend.png

While the reinforcement process is 100% guaranteed succesful, it does not mean a +3 Enchantment.png item (one of those 3 due to reinforcement) will have a safe +4 Enchantment.png process using a scroll. The item may break using the scroll. If a higher than 3 enchanted item, including reinforcement, is enchanted higher with rare scrolls and the enchanting process fails, the reinforcement to +1 Enchantment.png stays.

Reinforcement process

To reinforce an item, it must be in the player's bag - unequipped and unwrapped. A blacksmith shop with availability to reinforce items must be found with enough mana to reinforce it. An example for a Griffin Helmet would look like:

Materials needed for reinforcement:
48 x Bone
37 x Charcoal
57 x Coal
6 x Bauxite
29 x Thread
13 x Cloth
18 x Stick
4 x Magic Stone
4 x Silver Ore
1 x Ruby
3 x Solvent
52 x Pelt
31 x Powder
11 x Iron Ore
3 x Sapphire

Mana.png Mana: 317
Gold.png Gold: 63
/wsr_theBS_u134_confirm to make an order

The gold of the payment goes to the blacksmith offering the service.