Reinforcement
Reinforcement is a process for any type of enchantable gear, improving it for +1 with a 100% success rate in a Blacksmith Shop. It was added with the April 2nd, 2019 game update.
Effect
A reinforced item has the same properties that a +1 more enchanted item has. It basically equals to the enchantment with scrolls but it last only for a week. Every item can be reinforced once. Examples:
Basic Mithril Helmet: 0, 12
Reinforced Mithril Helmet: 0
, 13
. Shown as +1
Mithril Helmet
+3Lion Armor: 14
, 29
Reinforcing: shown as +4
Lion Armor, 14
, 30
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While the reinforcement process is 100% guaranteed succesful, it does not mean a +3 item (one of those 3 due to reinforcement) will have a safe +4
process using a scroll. The item may break using the scroll.
If a higher than 3 enchanted item, including reinforcement, is enchanted higher with rare scrolls and the enchanting process fails, the reinforcement to +1
stays.
In battle
In the Battle of the Seven Castles, the reinforcement of an item may break at any given point and leave the item in its original form. The battle report shows either of the following message:
Your +5Lion Knife lost reinforced properties.
The item will only lose the reinforcement and lost reinforcement can be reapplied again.
Reinforcement process
To reinforce an item, it must be in the player's bag - unequipped and unwrapped. A blacksmith shop with availability to reinforce items must be found with enough mana to reinforce it. An example for a Griffin Helmet would look like:
Materials needed for reinforcement: 48 x Bone 37 x Charcoal 57 x Coal 6 x Bauxite 29 x Thread 13 x Cloth 18 x Stick 4 x Magic Stone 4 x Silver Ore 1 x Ruby 3 x Solvent 52 x Pelt 31 x Powder 11 x Iron Ore 3 x SapphireMana: 317
Gold: 63 /wsr_theBS_u134_confirm to make an order
The gold of the payment goes to the blacksmith offering the service. An anomaly when reinforcing items is that only checking the list of required materials for reinforcement in a shop already changes the item ID as it would be if actually enchanting an item.
Attention
- a blacksmith with specialization from Quality Craft skill loses points in the specialization when reinforcing items.