Pet
Pets are a feature that was introduced with the July 11th, 2018 game update. They can grant either bonus to attack , defense
, or mana
, find resources or impair other players' pets, depending which kind of pet a player has.
Contents
Acquisition
Pets can be acquired by using a Gift Coupon of the respective type. Those coupons can be acquired as possible drop from Zombie Chests. They can also be traded via auctions. With the coupon in the inventory, the player can use the Menagerie in the Shop of the Castle and exchange the coupon for a pet.
Types of Pets
Horse
The Horse is a pet, that gives bonus to attack upon level 5. Horses are fed with Hay.
Level | Name | Effect |
1 | Foal | no effect |
5 | Colt | +1 ![]() |
10 | Stud | +2 ![]() |
15 | Horse | +3 ![]() |
20 | War Horse | +5 ![]() |
Pig
The Pig is a pet, that gives bonus to defense upon level 5. Pigs are fed with Corn.
Level | Name | Effect |
1 | Piglet | no effect |
5 | Shoat | +1 ![]() |
10 | Piggy | +2 ![]() |
15 | Pig | +3 ![]() |
20 | Guardian Pig | +5 ![]() |
Mouse
The Mouse is a pet, that gives bonus resources upon level 5. Mice are fed with Cheese.
Level | Name | Effect |
1 | Pinkie | no effect |
5 | Fuzzy | finds resources |
10 | Crawler | |
15 | Mouse | |
20 | Giant Mouse |
Owl
The Owl is a pet, that gives bonus to mana upon level 5. The amount of mana may be less than the amount stated, depending on the Owl's happiness. Owls are fed with Hamsters.
The following table shows the maximum mana bonus given for an owl of the corresponding level or higher with all states perfect.
Level | Name | Effect |
1 | Owlet | no effect |
5 | Owlet | +31 ![]() |
10 | Baby Owl | +87 ![]() |
15 | Wise Owl | +143 ![]() |
20 | Wise Owl | +200 ![]() |
25 | Wise Owl | +200 ![]() |
Gopher
The Gopher is a pet, that steals food out of players inventory. It is not necessary for the food to be stolen only from players whom have pet coupons, food can also be stolen from players without coupons but has pet food in their inventory. Food that can be stolen are such as Corn and Hay. The stolen food is consumed instantly and cannot be sold for profit. In rare cases, Gopher needs to be manually fed with Corn. You can't feed your Gopher, Clean your Gopher will change target castle and play with your Gopher can trigger to smear another pet or make it cry:
You went to pet your gopher. Judging from its happy face, it made some <pet> of <owner> to cry. You went to pet your gopher. Judging from its happy face, it smeared some poor <pet> of <owner> with mud.
Level | Name | Effect |
1 | Little Gopher | no effect |
5 | Gopher | no effect |
10 | Mid-Size Gopher | no effect |
15 | Gopher | no effect |
20 |
Ants
The Ants is a pet, that gives bonus Stock Space . Ants are fed with Cheese.
Level | Name | Effect |
1 | ? | no effect |
5 | ? | +625 Storage Space |
10 | ? | +937 Storage Space |
15 | ? | +1250 Stock Space |
20 | ? | ? |
Camel
The Camel is a pet, that gives bonus Slots for Exchange. Camels are fed with Hay.
Level | Name | Effect |
1 | ? | no effect |
5 | ? | 1 |
10 | ? | 1 |
15 | ? | 2 |
20 | ? | 2 |
Food Types
The Menagerie in the Castle Shop sells four different foods that can be bought with
gems:
Hay 1![]()
/buy_518
For horses Hamsters 1![]()
/buy_520
For predator birds Corn 1![]()
/buy_519
For farm animals Cheese 1![]()
/buy_521
For rodents
Management
The player's pets can be managed with /pet
. Pet names can be set using /petname {name of pet}
and can consist of between 2 and 8 letters.
Level
Pets gain an amount of Experience every 30 minutes (Half-Hour) that is dependent on the states of their various care meters. Each care meter has a total of five possible states; very bad, bad, average, good and perfect! Each of these states is worth 1 (average), 2 (good) and 3 (perfect) points respectively. All of the meters have their individual points summed every half hour and the result is added to the pet's experience, making the maximum experience every half-hour 6.
Level Requirements
Level | Total exp | Need to get | Level | Total exp | Need to get | Level | Total exp | Need to get |
---|---|---|---|---|---|---|---|---|
1 | 0 | 5 | 11 | 721 | 181 | 21 | 6719 | 1680 |
2 | 5 | 10 | 12 | 902 | 225 | 22 | 8399 | 2099 |
3 | 15 | 23 | 13 | 1127 | 282 | 23 | 10498 | 2625 |
4 | 38 | 41 | 14 | 1409 | 352 | 24 | 13123 | ? |
5 | 79 | 63 | 15 | 1761 | 441 | 25 | 16404 | ? |
6 | 142 | 85 | 16 | 2202 | 550 | 26 | 20504 | ? |
7 | 227 | 102 | 17 | 2752 | 688 | 27 | ? | ? |
8 | 329 | 115 | 18 | 3440 | 860 | 28 | ? | ? |
9 | 444 | 133 | 19 | 4300 | 1075 | 29 | ? | ? |
10 | 577 | 144 | 20 | 5375 | 1344 | 30 | ? | ? |
Development Stages
It currently seems that every 5 levels an increase to the bonus the pet provides is increased. The exceptions to this rule currently seem to be the mouse and gopher, as it is not obvious whether their abilities are improved at all.
Feeding, Bathing, Entertainment
Entertaining and Bathing a pet do not cost anything, but feeding will remove one of the pet's preferred food from your storage and consume it. Bathing and Feeding can always be performed, even when their status is already perfect. Entertainment however can only be performed when the pet's status for it is less than perfect!
Death
Neglecting pets will cause them die, making them disappear from your character sheets and sending you a message telling you so. The exact trigger is currently unknown, but it takes roughly 2 days without care for a pet to die.
Sheltering
Sheltering a pet allows you to cash in another coupon while still not losing your old pet, which can be retrieved later. Sheltering costs 500 gold and 1 Leash per pet. Pets can be retrieved for free, but you still have to pay to shelter your current pet before you can retrieve one you shelter. Pets in the shelter do not need to be cared for. The shelter is found in the Menagerie.