Noble

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The class Noble is one of the support-oriented (??) classes in the game and can be chosen after reaching level 20 with the prerequisite of having decided on Master at level 10. It was added with the game Update of 05.12.2021


Description

Preferred equipment: (??)

The Attack/Defend ratio is 35(?)% atk 65(?)% def

Abilities

Skill Caps

This part of the page is very incomplete! Please help fill in skill caps for individual skills and add more skills.


Skill caps for levels 20-39, grey marked skills are considered "special" skills of the class
red = unknown, blue = extrapolated (not confirmed)
Skill caps for levels 20-39, grey marked skills are considered "special" skills of the class
red = unknown, blue = extrapolated (not confirmed)
Skill / Level Description 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
Weapon Mastery Advancing this skill increases bonus granted to stats. 5
Armor Mastery Advancing this skill increases bonus granted to stats. 5
Labeling Ability to organise stock logistics and arrange items appropriately allows you to save storage space. ?
Crafting (Skill) Being an expert in your craftsmanship gives you an ability to craft complex items. 2
Gastronomic Grasp Advancing this skill increases chance and amount of food ingredients found in quests. 1 2 3 4 5 6 7 8 9 10
Cooking (Skill) Advancing this skill opens the door for new recipes and advancement in abilities. Use /use_ckn to start cooking. 1 2
Absolute Fashion
Wingman
World View
Skill / Level Description 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39