Difference between revisions of "Form:Item"

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m (update description of skill level needed to find something to include gastronomic grasp)
 
(162 intermediate revisions by the same user not shown)
Line 4: Line 4:
 
if a page with that name already exists, you will be sent to a form to edit that page.
 
if a page with that name already exists, you will be sent to a form to edit that page.
  
 +
This form can be used to create and edit pages for items of following types:
 +
*{{#arraydefine: AllowedValues
 +
  |{{#ask: [[ItemType::+]] |mainlabel=- |headers=hide |?ItemType |searchlabel= |limit=500 }}
 +
  |, |sort=asc, unique
 +
}}{{#arrayprint: AllowedValues |</li><li>| }}</li>
 +
as well as all corresponding sub types of the listed.
 +
 +
The form consists mostly of individual properties that need to be filled in. Nearly all of the page will be automatically designed and formatted based on the input in those properties. In case some information can't be entered into the given property fields (for example more detailed information to event items) there's two free text areas in the form:<br>One called "Text addition to first paragraph" - this adds the text in the text box at the end of the first paragraph, the other one "Free Text" right at the end of the form which just appends any and all text to the end of the article.
 +
{{#vardefine: bookEmoticon | Yellowpages}}
  
 
{{#forminput:form=Item}}
 
{{#forminput:form=Item}}
Line 9: Line 18:
 
</noinclude><includeonly>
 
</noinclude><includeonly>
 
<div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div>
 
<div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div>
 +
{{#vardefine: columnStyle1 | style="width: 20%;"}}{{#vardefine: columnStyle2 | style="width: 60%;"}}{{#vardefine: hiddenContentStyle | margin: 0; }}
 
{{{for template|Item}}}
 
{{{for template|Item}}}
 
{| class="formtable"
 
{| class="formtable"
! Shop price, buying:  
+
! colspan="3" style="text-align: center; padding-bottom: 0.8em" | General info
| {{{field|ShopBuyPrice}}}
+
|-
 +
! {{#var: columnStyle1}} | Item ID:
 +
| {{#var: columnStyle1}} | {{{field|ItemID|mandatory|default=??}}}
 +
| {{#var: columnStyle2}} | ID of the item, see [[Master List of Item Codes]]
 +
|-
 +
! In-game name:
 +
| {{{field|InGameName|default=??}}}
 +
| Name of the item as written in the game bot (Including Emojis as Unicode Emojis)
 +
|-
 +
! Is event item?
 +
| {{{field|BoolEventItem|default=false|show on select=true=>EventSection}}}
 +
| If item is event exclusive or not
 +
|-
 +
| colspan="3" style="padding: 0; margin: 0;" |
 +
<div id="EventSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! {{#var: columnStyle1}} | Name:
 +
| {{#var: columnStyle1}} | {{{field|Event}}}
 +
| {{#var: columnStyle2}} | From which event this item comes from (name of the wiki page)
 +
|}</div>
 +
|-
 +
! Item type:
 +
| {{{field|ItemType|mandatory|values from property=ItemType|show on select=Protective Gear=>ArmorClassSection; Cape=>EquippableStatsSection; Protective Gear=>EquippableStatsSection; Weapon=>EquippableStatsSection; Special Equippable=>EquippableStatsSection;}}}
 
|-
 
|-
! Can be traded in auction?:  
+
! Item subtype:  
| {{{field|ItemID|mandatory|placeholder=Level needed to equip|default=false}}}
+
| {{{field|ItemSubType|values from property=ItemSubType|show on select=Potion=>PotionSection;Bow=>AmmunitionSection;Cooking Ingredient=>IngredientSection;}}}
 
|-
 
|-
! QuestForestNight:  
+
| colspan="3" style="padding: 0; margin: 0;" |
| {{{field|BoolEventItem|default=false|values from property=SkillCraft|placeholder=Mana used to craft item}}}
+
<div id="ArmorClassSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! {{#var: columnStyle1}} | Armor class (type):
 +
| {{#var: columnStyle1}} | {{{field|ArmorClass|values from property=ArmorClass}}}
 +
| {{#var: columnStyle2}} |
 +
|}</div>
 
|-
 
|-
! QuestForayDay:  
+
! Detailed Description (Flavor Text):  
| {{{field|ItemType|mandatory|values from property=ItemType}}}
+
| {{{field|DetailedDescription|input type=textarea|autogrow|cols=30|rows=2}}}
 +
| Enter the detailed description (flavor text) of the item that sometimes shows up when equipping it.
 
|-
 
|-
! Defense bonus for enchanting 3 -> 4:  
+
! Note:  
| {{{field|ItemSubType|values from property=ItemSubType}}}
+
| {{{field|note|input type=textarea|autogrow|cols=30|rows=2}}}
 +
| Add note to current edit status of this page, e.g. "Finished", "needs error checking", "Drop info missing", ...
 
|-
 
|-
! Armor class (slot):  
+
| colspan="3" style="padding: 0; margin: 0;" |
| {{{field|ArmorClass|values from property=ArmorClass}}}
+
<div id="EquippableStatsSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Equippable item stats ''(Enter numbers only)''
 
|-
 
|-
! Attack:  
+
! {{#var: columnStyle1}} | Attack:  
| {{{field|Attack|placeholder=Attack value}}}
+
| {{#var: columnStyle1}} | {{{field|Attack}}}
 +
| {{#var: columnStyle2}} | Value of the attack stat
 
|-
 
|-
 
! Defense:  
 
! Defense:  
| {{{field|Defense|placeholder=Defense value}}}
+
| {{{field|Defense}}}
 +
| Value of the defense stat
 
|-
 
|-
 
! Mana:  
 
! Mana:  
| {{{field|Mana|placeholder=Mana value}}}
+
| {{{field|Mana}}}
|-
+
| Value of the mana stat (This is NOT the mana needed to craft an item) - Always enter this even if it gives 0 Mana
! Weight:
 
| {{{field|Weight|placeholder=Storage weight}}}
 
 
|-
 
|-
 
! Stamina:  
 
! Stamina:  
| {{{field|Stamina|placeholder=Stamina bonus}}}
+
| {{{field|Stamina}}}
 +
| Value of the stamina stat, i.e. how much extra (maximum) stamina the item gives (leave empty if not applicable)
 
|-
 
|-
 
! Inventory increase:  
 
! Inventory increase:  
| {{{field|InventoryIncrease|placeholder=Increase in inventory}}}
+
| {{{field|InventoryIncrease}}}
 +
| Value of the inventory stat, i.e. how much extra inventory space the item gives (leave empty if not applicable)
 
|-
 
|-
 
! Luck:  
 
! Luck:  
| {{{field|Luck|placeholder=Luck value}}}
+
| {{{field|Luck}}}
 +
| Value of the luck stat (leave empty if not applicable)
 +
|}</div>
 
|-
 
|-
! Base duration:  
+
| colspan="3" style="padding: 0; margin: 0;" |
| {{{field|BaseDuration|placeholder=Potion base duration (empty if not applicable)}}}
+
<div id="PotionSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Potion info
 +
|-
 +
! {{#var: columnStyle1}} | Base duration:  
 +
| {{#var: columnStyle1}} | {{{field|BaseDuration}}}
 +
| {{#var: columnStyle2}} | Effect duration in minutes (without [[Rare Mutation]])
 
|-
 
|-
 
! Effect (for Potions):  
 
! Effect (for Potions):  
| {{{field|PotionEffect|placeholder=Potion Effect}}}
+
| {{{field|PotionEffect}}}
 +
| Effect description
 +
|}</div>
 +
|-
 +
| colspan="3" style="padding: 0; margin: 0;" |
 +
<div id="IngredientSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Cooking Ingredient Map Movement
 +
|-
 +
! Map Movements (order is important!):
 +
| WIP
 +
|-
 +
|}</div>
 +
|-
 +
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Misc
 +
|-
 +
! Weight:
 +
| {{{field|Weight}}}
 +
| Weight in storage
 
|-
 
|-
 
! Wrapping:  
 
! Wrapping:  
| {{{field|Wrapping|placeholder=Wrappings needed to wrap}}}
+
| {{{field|Wrapping}}}
 +
| Number of wrappings needed to wrap item
 
|-
 
|-
 
! Level equip requirement:  
 
! Level equip requirement:  
| {{{field|LevelEquipRequirement|placeholder=Level needed to equip}}}
+
| {{{field|LevelEquipRequirement}}}
 +
| Minimum player level for item to be equipped. For [[Recipe (Item)|recipes]] and [[Piece of Equipment|parts]] enter the requirement of the finished item.
 
|-
 
|-
! Is enchantable?:  
+
| colspan="3" style="padding: 0; margin: 0;" |
| {{{field|BoolEnchantment}}}
+
<div id="AmmunitionSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! {{#var: columnStyle1}} | Ammunition used:  
 +
| {{#var: columnStyle1}} | {{{field|Ammunition|input type=listbox|values from category=Ammunition}}}
 +
| {{#var: columnStyle2}} | Select with Ctrl-Click to select more than one, or to deselect all.
 +
|}</div>
 
|-
 
|-
! Can be traded in exchange?:  
+
! Depositable in guild:  
| {{{field|BoolExchange|default=false}}}
+
| {{{field|BoolDepositGuild|input type=radiobutton}}}
 
|-
 
|-
! Can be traded in auction?:  
+
! Shop price, buying:  
| {{{field|BoolAuction}}}
+
| {{{field|ShopBuyPrice}}}
 
|-
 
|-
! Can be crafted?:  
+
! Shop price, selling:  
| {{{field|BoolCraft}}}
+
| {{{field|ShopSellPrice}}}
 
|-
 
|-
! Used skill:  
+
! Can be traded in exchange?
| {{{field|SkillCraft|values from property=SkillCraft}}}
+
| {{{field|BoolExchange|input type=radiobutton}}}
 +
|-
 +
! Can be traded in auction?
 +
| {{{field|BoolAuction|input type=radiobutton}}}
 +
|-
 +
! Text addition first paragraph:
 +
| {{{field|FreeTextOverview|input type=textarea|autogrow|cols=30|rows=2}}}
 +
| Add non-standardized/more detailed information to this page in the first paragraph. Will (likely) be displayed in the [[Wiki bot]] preview.
 +
|-
 +
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Quest & Drop Info
 
|-
 
|-
! Skill level:
+
! Is findable in Quest?
| {{{field|SkillCraftLevel}}}
+
| {{{field|BoolQuest|input type=radiobutton|show on select=Yes=>QuestInfoSection;}}}
 
|-
 
|-
! Mana Crafting:  
+
| colspan="3" style="padding: 0; margin: 0;" |
| {{{field|ManaCrafting|placeholder=Mana used to craft item}}}
+
<div id="QuestInfoSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! {{#var: columnStyle1}} style="vertical-align:middle;" | Minimum ''Player'' level to find in Quest:  
 +
| {{#var: columnStyle1}} | {{{field|PlayerQuestMinLevel}}}
 +
| {{#var: columnStyle2}} | Enter only if it's ''just'' the level as a requirement, if the item needs e.g. the [[Perception]] skill to be found, it is not needed to enter the player level at which this skill level can be learned.
 
|-
 
|-
! Is findable in Quest?:  
+
! ''[[Perception]]'' (or ''[[Harvest]]''/''[[Gastronomic Grasp]]'') level:  
| {{{field|BoolQuest}}}
+
| {{{field|PerceptionLevel}}}
 +
| Minimum level of either [[Perception]], [[Harvest]] or [[Gastronomic Grasp]] (whichever applies to the item) that is needed to find it.
 
|-
 
|-
! Minimum Level to find in Quest:  
+
! colspan="2" style="text-align: center; border-top: 1px solid grey; padding-top: 0.5em; padding-bottom: 0.4em" | Forest
| {{{field|PlayerQuestMinLevel}}}
 
 
|-
 
|-
! Finable in Forest (Morning):  
+
! Findable in Forest (Morning):  
 
| {{{field|QuestForestMorning|input type=radiobutton}}}
 
| {{{field|QuestForestMorning|input type=radiobutton}}}
 
|-
 
|-
! Finable in Forest (Day):  
+
! Findable in Forest (Day):  
 
| {{{field|QuestForestDay|input type=radiobutton}}}
 
| {{{field|QuestForestDay|input type=radiobutton}}}
 
|-
 
|-
! Finable in Forest (Evening):  
+
! Findable in Forest (Evening):  
 
| {{{field|QuestForestEvening|input type=radiobutton}}}
 
| {{{field|QuestForestEvening|input type=radiobutton}}}
 
|-
 
|-
! Finable in Forest (Night):  
+
! Findable in Forest (Night):  
 
| {{{field|QuestForestNight|input type=radiobutton}}}
 
| {{{field|QuestForestNight|input type=radiobutton}}}
 
|-
 
|-
! Finable in Swamp (Morning):  
+
! colspan="2" style="text-align: center; border-top: 1px solid grey; padding-top: 0.5em; padding-bottom: 0.4em" | Swamp
 +
|-
 +
! Findable in Swamp (Morning):  
 
| {{{field|QuestSwampMorning|input type=radiobutton}}}
 
| {{{field|QuestSwampMorning|input type=radiobutton}}}
 
|-
 
|-
! Finable in Swamp (Day):  
+
! Findable in Swamp (Day):  
 
| {{{field|QuestSwampDay|input type=radiobutton}}}
 
| {{{field|QuestSwampDay|input type=radiobutton}}}
 
|-
 
|-
! Finable in Swamp (Evening):  
+
! Findable in Swamp (Evening):  
 
| {{{field|QuestSwampEvening|input type=radiobutton}}}
 
| {{{field|QuestSwampEvening|input type=radiobutton}}}
 
|-
 
|-
! Finable in Swamp (Night):  
+
! Findable in Swamp (Night):  
 
| {{{field|QuestSwampNight|input type=radiobutton}}}
 
| {{{field|QuestSwampNight|input type=radiobutton}}}
 
|-
 
|-
! Finable in Valley (Morning):  
+
! colspan="2" style="text-align: center; border-top: 1px solid grey; padding-top: 0.5em; padding-bottom: 0.4em" | Valley
 +
|-
 +
! Findable in Valley (Morning):  
 
| {{{field|QuestValleyMorning|input type=radiobutton}}}
 
| {{{field|QuestValleyMorning|input type=radiobutton}}}
 
|-
 
|-
! Finable in Valley (Day):  
+
! Findable in Valley (Day):  
 
| {{{field|QuestValleyDay|input type=radiobutton}}}
 
| {{{field|QuestValleyDay|input type=radiobutton}}}
 
|-
 
|-
! Finable in Valley (Evening):  
+
! Findable in Valley (Evening):  
 
| {{{field|QuestValleyEvening|input type=radiobutton}}}
 
| {{{field|QuestValleyEvening|input type=radiobutton}}}
 
|-
 
|-
! Finable in Valley (Night):  
+
! Findable in Valley (Night):  
 
| {{{field|QuestValleyNight|input type=radiobutton}}}
 
| {{{field|QuestValleyNight|input type=radiobutton}}}
 
|-
 
|-
! Finable in Foray (Morning):  
+
! colspan="2" style="text-align: center; border-top: 1px solid grey; padding-top: 0.5em; padding-bottom: 0.4em" | Foray
 +
|-
 +
! Findable in Foray (Morning):  
 
| {{{field|QuestForayMorning|input type=radiobutton}}}
 
| {{{field|QuestForayMorning|input type=radiobutton}}}
 
|-
 
|-
! Finable in Foray (Day):  
+
! Findable in Foray (Day):  
 
| {{{field|QuestForayDay|input type=radiobutton}}}
 
| {{{field|QuestForayDay|input type=radiobutton}}}
 
|-
 
|-
! Finable in Foray (Evening):  
+
! Findable in Foray (Evening):  
 
| {{{field|QuestForayEvening|input type=radiobutton}}}
 
| {{{field|QuestForayEvening|input type=radiobutton}}}
 
|-
 
|-
! Finable in Foray (Night):  
+
! Findable in Foray (Night):  
 
| {{{field|QuestForayNight|input type=radiobutton}}}
 
| {{{field|QuestForayNight|input type=radiobutton}}}
 +
|}</div>
 
|-
 
|-
! Attack bonus for enchanting 0 -> 1:  
+
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Enchantment
| {{{field|EnchantAtk1}}}
+
|-
 +
! Is enchantable?
 +
| {{{field|BoolEnchantment|input type=radiobutton|show on select=Yes=>EnchantInfoSection}}}
 +
| If item can be enchanted or not.
 +
|-
 +
| colspan="3" style="padding: 0; margin: 0;" |
 +
<div id="EnchantInfoSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! {{#var: columnStyle1}} | Attack bonus for enchanting 0 -> 1:  
 +
| {{#var: columnStyle1}} | {{{field|EnchantAtk1}}}
 +
| {{#var: columnStyle2}} |
 
|-
 
|-
 
! Attack bonus for enchanting 1 -> 2:  
 
! Attack bonus for enchanting 1 -> 2:  
Line 160: Line 266:
 
! Defense bonus for enchanting 3 -> 4:  
 
! Defense bonus for enchanting 3 -> 4:  
 
| {{{field|EnchantDef4}}}
 
| {{{field|EnchantDef4}}}
 +
|-
 +
! Mana bonus for enchanting 0 -> 1:
 +
| {{{field|EnchantMana1}}}
 +
|-
 +
! Mana bonus for enchanting 1 -> 2:
 +
| {{{field|EnchantMana2}}}
 +
|-
 +
! Mana bonus for enchanting 2 -> 3:
 +
| {{{field|EnchantMana3}}}
 +
|-
 +
! Mana bonus for enchanting 3 -> 4:
 +
| {{{field|EnchantMana4}}}
 +
|}</div>
 +
|-
 +
! colspan="3" style="text-align: center; border-top: 1px solid grey; margin-top: 0.5em; padding-top: 1em; padding-bottom: 0.8em" | Crafting
 +
|-
 +
! Can be crafted?
 +
| {{{field|BoolCraft|input type=radiobutton|show on select=Yes=>CraftInfoSection}}}
 +
|-
 +
| colspan="3" style="padding: 0; margin: 0;" |
 +
<div id="CraftInfoSection">
 +
{| class="formtable" style="margin: 0; width: 100%;"
 +
! {{#var: columnStyle1}} | Is recipe incomplete?
 +
| {{#var: columnStyle1}} | {{{field|BoolRecipeIncomplete|input type=radiobutton|mandatory|default=No}}}
 +
| {{#var: columnStyle2}} | If the recipe is not yet fully discovered or not tested SET THIS TO YES, otherwise leave it as no.
 +
|-
 +
! Craft command:
 +
| {{{field|CraftCommand}}}
 +
|-
 +
! Used skill:
 +
| {{{field|SkillCraft|values from property=SkillCraft}}}
 +
|-
 +
! Skill level:
 +
| {{{field|SkillCraftLevel}}}
 +
|-
 +
! Mana Crafting:
 +
| {{{field|ManaCrafting}}}
 +
| Mana used to craft this item
 +
|-
 +
! Ingredients:
 +
| {{{for template|#subobject:|multiple|add button text=Add ingredient}}}
 +
{|
 +
| {{{field|Crafting ingredient|input type=text with autocomplete|values from namespace=Main|placeholder=Ingredient}}}
 +
|-
 +
|style="padding-bottom: 1em" | Enter Ingredient (name of the page)
 +
|-
 +
| {{{field|Qty|placeholder=Quantity}}}
 +
|-
 +
| Enter needed Quantity
 +
|-
 +
| {{{field|Personalized|input type=checkbox}}}
 +
|-
 +
| Check if is part of a personalized ingredient set (= resource that can be different for each player)
 +
|-
 +
| {{{field|PersonalizedSetNr|input type=text|placeholder=0}}}
 +
|-
 +
| Enter which personalized ingredient set this belongs to (0/empty if not part of one; 1, 2 or 3 for the set it belongs to)
 +
|-
 +
|}
 +
{{{end template}}}
 +
|}</div>
 +
|-
 
|}
 
|}
 
{{{end template}}}
 
{{{end template}}}
  
'''Free text:'''
+
'''Free text'''
 
 
 
{{{standard input|free text|rows=10}}}
 
{{{standard input|free text|rows=10}}}
  

Latest revision as of 06:56, 8 December 2021

This is the "Item" form. To create a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page.

This form can be used to create and edit pages for items of following types:

as well as all corresponding sub types of the listed.

The form consists mostly of individual properties that need to be filled in. Nearly all of the page will be automatically designed and formatted based on the input in those properties. In case some information can't be entered into the given property fields (for example more detailed information to event items) there's two free text areas in the form:
One called "Text addition to first paragraph" - this adds the text in the text box at the end of the first paragraph, the other one "Free Text" right at the end of the form which just appends any and all text to the end of the article.