Seasons

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With the game update from 20.2.2019 the "First Season" was ended and it was announced that from now on every three months a new season will start.

Beginning with Sagittarius Season a new Rank system was introduced were Worldtop rank is determined by the mean castle point rank over the last week.

List of Seasons

# Season Start Date Winner
1 First Season 01.12.2017 Dragonscale
2 Aries season 01.03.2019 Wolfpack
3 Taurus season 01.06.2019 Dragonscale
4 Gemini Season 01.09.2019 Potato
5 Cancer Season 01.12.2019 Wolfpack
6 Leo season 01.03.2020 Wolfpack
7 Virgo season 01.06.2020 Highnest
8 Libra season 01.09.2020 Highnest
9 Scorpio season 01.12.2020 Highnest
10 Sagittarius season 01.03.2021 Moonlight
11 Capricorn season 01.06.2021 Moonlight
12 ??? 01.09.2021
13 ??? 01.12.2021

Past Seasons

First Season

# Castle Trophys
1 Dragonscale 50258
2 Sharkteeth 50149
3 Wolfpack 48363
4 Highnest 45148
5 Potato 44616
6 Deerhorn 45046
7 Moonlight 45063

Aries season

Hide your kids it is Aries season!

We would like to present you War Seasons! Each season will have something special about it. The next season is the Aries season and as we all know, rams are crazy about sticks, therefore, do not expect to find a lot of sticks in the forest for now 

The Aries season will last until the end of Spring.

First three places, so called winners, of the next season will get some valuable gifts, losers will be buffed to make things a bit more interesting

And by the way, the declaration of war is disabled for maintenance. You can still rogue though.

Seasonal changes:

  • Drop rate of sticks reduced by a lot
  • Guild wars were deactivated
  • With end of season seasonal reward boxes were introduced
# Castle Trophys
1 Wolfpack 9691
2 Dragonscale 9651
3 Highnest 9266
4 Sharkteeth 9194
5 Deerhorn 9005
6 Potato 8916
7 Moonlight 8880

Taurus season

It's Taurus season, so you know what that means

My Liege, I'm sorry to disturb you, but it is genuinely important.  I've got a few good news and a bad one for you. Let me to begin with one of the good news, my Liege. According to our surveys, the sticks are back. Our collectors report of the increased amounts of what they are able to get from their quests. So that means the Aries season is finally over and we have entered the season of Taurus, that leads us to the bad news. As it was pointed out by our collectors, the sticks are definitely back, however.. I don't know how to.. *sigh*
There is almost no gold. It just disappeared from quests. And what is most horryfing, the situation is getting worse and worse from day to day. Everyone is just happy to find even one or two coins. So, we had to make some emergency measures, before we ran out of gold completely. And here is the last good part: by following the advises of our wisest elders we have managed to make an agreement with our good old "friends", the gnomes. As everyone knows, the gnomes are filthy rich, so these mud rats took the advantage of our situation. Every citizen of our kingdom now able to sell to them a little portion of their resources on daily basis for the price of 2 gold for 1 item . But quotas are obnoxiously small, it's just 25 items per day.

Seasonal changes:

  • Drop rate of Gold reduced
  • Drop rate of Sticks increased again
  • Gnomes money were introduced (25 items for 2 gold each)
  • Mob hunts were introduced (not from beginning of the season)
# Castle Trophys
1 Dragonscale 7286
2 Wolfpack 7120
3 Highnest 5657
4 Sharkteeth 5572
5 Deerhorn 3609
6 Potato 3369
7 Moonlight 3353

Gemini Season

It's on! Gemini Season!

The Northerly winds brought us strange Northerly weather, abnormal evaporation from the Northern swamps, unprecedented pressure of the Northern sun's rays and several explosions of alchemical laboratories at the north, that tried in vain to find recipes for new potions did their job. On the one hand, the warriors felt an influx of forces of the North and their wounds began to heal faster, and on the other hand, their attention became scattered by the Northern thoughts, their concentration was completely different, and it became much more difficult to restore mana. The influence of the Northern winds is not fully understood, but one thing is clear, such weather is here for a long time. And yes, the dwarves didn’t go to the North, they only made the prices worse, but now there is more gold, so it’s not clear who  will trade with them on such predatory terms.

Seasonal changes:

  • Mana regeneration reduced
  • HP regeneration increased
  • Drop rate of Gold increased
  • Change for gnomes money ()
  • Champions were introduced (not from beginning of the season)
  • Guild Level 8 and 9 possible (not from beginning of the season)
  • Blandleaf Alchemist appeared (not from beginning of the season)
  • Reborn is added (not from beginning of the season)
# Castle Trophys
1 Potato 8323
2 Moonlight 8254
3 Wolfpack 8139
4 Highnest 6645
5 Dragonscale 5933
6 Sharkteeth 5900
7 Deerhorn 5138

Cancer Season

What time is it? The Cancer Season time!

It appears that the population of monsters near the most powerful castles is low nowadays. Peaceful villagers can now wander calmly.  However, monsters, while fleeing, dropped some goodies on their way to the hills. One can find some candy wrappers, bannana peels and some gear parts. Most likely those were taken off of not so brave and wise warriors. 
And yadda-yadda-yadda.. Long story short:
- encounter chance is altered for the season winners
- fragments drop rate is increased overall.

Seasonal changes:

# Castle Trophys
1 Wolfpack 10414
2 Potato 7795
3 Deerhorn 7784
4 Moonlight 7779
5 Highnest 7754
6 Dragonscale 7731
7 Sharkteeth 7724


Leo season

Something impossible has happened! And Leo season.

The Hall of Elders, leaders of the mightiest, bravest and wisest guilds of the Seven Kingdoms have come to an agreement. 

It has happened by an accident when one of the Council members sneezed. His colleague interpreted that sound as a business offer and proposed it to the rest of the council. The rest saw an economic advantage of such proposition, and initiated a typical discussion concerning logistics, distribution, agreements with the castle leaders, impact from the Forbidden clan and so on and so forth. Without any idea how, they just invented Alliances. 
And what is left for us, the common folk of the Seven Kingdoms? Stay tuned for the news from the Elder Council and hope for the best.

And stay healthy of course!
We all would really need our health, as with a start of the new season, an ancient artefact exploded in one of the abandoned forts. The ethereal magnetic waves propagating from it cause strange effects on the citizens - they became smarter and more curious, and curiosity is not the safest thing in world. 

Wait, what abandoned forts are we talking about?

Seasonal changes:

  • Guild Alliances were introduced
# Castle Trophys
1 Wolfpack 10450
2 Highnest 10145
3 Dragonscale 9964
4 Deerhorn 9963
5 Moonlight 9914
6 Potato 9419
7 Sharkteeth 8968

Virgo season

Season of the Virgo.

Many of you went to the forest, some did it more than once, despite all the calls to stay at home. Such actions can't pass without consequences. Many passages have covered vast areas around the castles.  This allows you to move faster! It scares away wild animals! It would seem like a win-win situation, but let's see how soon will suspiciously smart beasts figure out a better spot to catch their prey.

Far from the castles, among the ruins, forts and abandoned mines, researchers are busy with their investigations. Alliances still do not understand the nature of these buildings, but have more or less figured out how to use them. The environs of mysterious objects are full of secrets no less than the objects themselves.

Upon the battlefields, commanders are recalculating their glory. This ephemeral thing is hard to measure, but the difficulties do not scare them.

In general, everything goes as it should. The usual season of the Virgo. The beginning.

Seasonal changes:

  • Bonds were introduced (not from beginning of the season)


# Castle Trophys
1 Highnest 11400
2 Wolfpack 9590
3 Moonlight 9216
4 Deerhorn 8845
5 Dragonscale 8536
6 Sharkteeth 7441
7 Potato 7373

Libra season

Libra season and a dear farewell to Dr. Blandleaf

Recent crop harvest has brought some unexpected surprises upon us. No, it's not a drought, locust swarm or allies of neighbouring kingdoms, who accidentally poisoned our fertile fields. 
It's just that the nature had enough of this and decided to remind us who is the boss around here. 
Herbs started to change. Not an obvious change to spot though, same scent, same colour, same taste. But the key properties required for production of advanced potions are not the same anymore...

The famous alchemist, Dr. Blandleaf was not impressed with this and decided to leave the lands of the Seven Kingdoms just as unexpectedly and abruptly as he arrived. 

He said we shouldn't worry though, he was the only one doing proper alchemy, hence we won't notice any differences in our common breweries and popular recipes...

And by the way he left some teaching notes of some sort. We'll publish them, once we understand their meaning. And for now, it's really nothing to worry about! Keep exploring and making new passages, it's Libra season!

Seasonal changes:

# Castle Trophys
1 Highnest 15695
2 Deerhorn 7126
3 Wolfpack 7063
4 Sharteeth 7059
5 Potato 7040
6 Moonlight 7036
7 Dragonscale 7022

Scorpio Season

Scorpio season!

There is a tavern in the woods, equally far from all castles.
It is protected by a fence that helped a lot of times.
Visitors like to write on it from time to time.
We found a note with the message: "There are not enough cups for castle battles celebrations! Especially for the large ones."

Who will write bad things on the fence? Nobody! So let's do it. Innkeeper, one more for everyone!

Seasonal changes:

# Castle Trophys
1 Highnest 10675
2 Moonlight 9551
3 Deerhorn 9106
4 Wolfpack 9083
5 Dragonscale 9055
6 Potato 8385
7 Sharteeth 5895

Sagittarius season

This Season the introduction text came late (half month after seasons beginning).

Sagittarius season!

Everybody is tired of the news already, so let's deal with some rumors.
Golems - will get out of hiding and break everything apart soon.
Skills - it is rumored that dual-shield-wielding and naked-armor masteries experts time is nigh.
Guilds - the piracy is finished once and for, all guilds signed eternal truce and started gardening.
He - is back!
The information is without a doubt reliable and verified on the first day of the second month of spring every year.
By the way, they saw a man in a yellow cloak in the forest, definitely for the rain's sake.

Seasonal changes:

# Castle Trophys
1 Moonlight 12128
2 Wolfpack 8996
3 Potato 8767
4 Highnest 8232
5 Dragonscale 8160
6 Deerhorn 8076
7 Sharkteeth 4637

Capricorn season

his Season the introduction text came pretty late again (two months after seasons beginning)

Capricorn season

I would like to say that after the scandalous incident at the bazaar, the speaking sphere got smart and learned to confabulate without scaring the livin’ crap of people with its wild shouts.

But no, in the mental vocabulary of ingeniously useless artifacts, there are no such notions as tact or moderation.

So the sphere rolled down the steep hill, falling out of a garbage cart, where a deaf city guard sent it with a well-placed kick.

Sphere was rolling and mumbling..
- why reborn stats
- where does the experience from battles comes from
- who is the attack leaders
- why do I need resource hints
- cross-server feature vote
- where the heck is architect quest

Sphere was rolling and wondering..
Where the world is heading
Where are we rolling along with it
And..
Ugh, I’m feeling nauseous…

Seasonal changes:

# Castle Avarage Rank Trophys
1 Moonlight 1.00 13080
2 Wolfpack 2.21 7790
3 Sharkteeth 3.79 6889
4 Dragonscale 4.71 5714
5 Potato 5.00 5693
6 Deerhorn 5.36 5673
7 Highnest 5.93 5701