Difference between revisions of "Knight"

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The backbone of the kingdom's attack forces. The King relies on their swords when he wants to come back victorious, with gold and glory, from his conquests.
 
The backbone of the kingdom's attack forces. The King relies on their swords when he wants to come back victorious, with gold and glory, from his conquests.
  
Prefered equipment: [[Sword|swordy]], [[Dagger|dagger]], [[Hunter Armor|light armor]].
+
Prefered equipment: [[Sword|sword]], [[Dagger|dagger]], [[Hunter Armor|light armor]].
  
 
The Attack/Defend ratio is ~70%/30%.
 
The Attack/Defend ratio is ~70%/30%.

Revision as of 17:44, 21 April 2018

The class Knight is one of the battle-oriented classes in the game and can be chosen after reaching level 20 with the prerequesite of having decided on Esquire at level 10.


Description

The backbone of the kingdom's attack forces. The King relies on their swords when he wants to come back victorious, with gold and glory, from his conquests.

Prefered equipment: sword, dagger, light armor.

The Attack/Defend ratio is ~70%/30%.

Abilities

  • Extra gold from successful battles
  • Extra stock from successful battles
  • Extra experience from arena (within the daily limit)
  • Possibility to recover stamina from a successful attack
  • Smaller chance to lose equipment in a failed attack
  • A chance to do a critical hit in a battle
  • Longer lasting effect from potions

Skills