Difference between revisions of "PropertyExampleList"

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m (Text replacement - "<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)" to "<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->")
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| BoolQuest=
 
| BoolQuest=
 
| PerceptionLevel=
 
| PerceptionLevel=
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)
+
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->
 
| PlayerQuestMinLevel=
 
| PlayerQuestMinLevel=
  
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| BoolQuest=true
 
| BoolQuest=true
 
| PerceptionLevel=0
 
| PerceptionLevel=0
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)
+
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->
 
| PlayerQuestMinLevel=
 
| PlayerQuestMinLevel=
  

Revision as of 21:56, 24 July 2018

List of all properties for items



<!-- Set iteminfo -->
{{#set:
| ItemID=
| CraftCommand=
| note=

| BoolEventItem=false

<!--please chose: Weapon/Cape/Protective Gear/Piece of Equipment/Recipe (Item)/Consumable/Resource/Misc-->
| ItemType=
<!--please chose: Sword/Spear/Dagger/Shield/Blunt/Helmet/Armor/Gloves/Boots-->
| ItemSubType=
<!--please chose: Heavy Armor/Robe Armor/Light Armor-->
| ArmorClass=

<!--add numbers-->
| Attack=
| Defense=
| Mana=
| Weight=
<!--Stats of special event items/reward items-->
| Stamina=
| InventoryIncrease=
| Luck=

<!--For potions, “min” for minutes, “h” for hours-->
| BaseDuration= 0
| Wrapping=0

| LevelEquipRequirement=0
| BoolEnchantment=
<!--e.g. Type of arrows needed-->
| Ammunition=


| BoolDepositGuild=
| ShopSellPrice=
| ShopBuyPrice=

| BoolExchange=
| BoolAuction=
| BoolCraft=

<!--Choose: Crafting (Skill)/Alchemy (Skill)-->
| SkillCraft=Crafting (Skill)
| SkillCraftLevel=
| ManaCrafting=

| BoolQuest=
| PerceptionLevel=
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->
| PlayerQuestMinLevel=

<!--All QuestXXX are boolean, used for “can be found then and there”-->
| QuestForestMorning=
| QuestForestDay=
| QuestForestEvening=
| QuestForestNight=

| QuestSwampMorning=
| QuestSwampDay=
| QuestSwampEvening=
| QuestSwampNight=

| QuestValleyMorning=
| QuestValleyDay=
| QuestValleyEvening=
| QuestValleyNight=

| QuestForayMorning=
| QuestForayDay=
| QuestForayEvening=
| QuestForayNight=
}}

{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}



Example properties


<!-- Set iteminfo -->
{{#set:
| ItemID=23
| CraftCommand=/craft_23
| note=

| BoolEventItem=false

<!--please chose: Weapon/Cape/Protective Gear/Piece of Equipment/Recipe (Item)/Consumable/Resource/Misc-->
| ItemType=Resource
<!--please chose: Sword/Spear/Dagger/Shield/Blunt/Helmet/Armor/Gloves/Boots-->
| ItemSubType=
<!--please chose: Heavy Armor/Robe Armor/Light Armor-->
| ArmorClass=

<!--add numbers-->
| Attack=0
| Defense=0
| Mana=0
| Weight=1
<!--Stats of special event items/reward items-->
| Stamina=0
| InventoryIncrease=0
| Luck=0

<!--For potions, “min” for minutes, “h” for hours-->
| BaseDuration= 0
| Wrapping=0

| LevelEquipRequirement=0
| BoolEnchantment=false
<!--e.g. Type of arrows needed-->
| Ammunition=


| BoolDepositGuild=true
| ShopSellPrice=
| ShopBuyPrice=

| BoolExchange=true
| BoolAuction=false
| BoolCraft=true

<!--Choose: Crafting (Skill)/Alchemy (Skill)-->
| SkillCraft=Crafting (Skill)
| SkillCraftLevel=0
| ManaCrafting=10

| BoolQuest=true
| PerceptionLevel=0
<!-- Minimum level players need to have not regarding perception level (eg level 40 for bauxite)-->
| PlayerQuestMinLevel=

<!--All QuestXXX are boolean, used for “can be found then and there”-->
| QuestForestMorning=
| QuestForestDay=
| QuestForestEvening=
| QuestForestNight=true

| QuestSwampMorning=true
| QuestSwampDay=true
| QuestSwampEvening=
| QuestSwampNight=true

| QuestValleyMorning=false
| QuestValleyDay=false
| QuestValleyEvening=false
| QuestValleyNight=true

| QuestForayMorning=
| QuestForayDay=
| QuestForayEvening=
| QuestForayNight=
}}

{{#subobject:
 |Crafting ingredient=Coal
 |Qty=3
}}
{{#subobject:
 |Crafting ingredient=Charcoal
 |Qty=3
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}
{{#subobject:
 |Crafting ingredient=
 |Qty=
}}