Difference between revisions of "Jewellry & Totem"

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(Created page with "Jewellery were added over different steps into the game, the first possibility was to get them as seasonal reward (boosts maximum hp of characters), the second possibility was...")
 
(Identify jewellery and totems)
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  jr1 Unidentified ring lvl.20
 
  jr1 Unidentified ring lvl.20
  
An unidentified jewellery is not wearable and needs to be identified first. Therefore [[Scroll of Definition|Scrolls of Definition]] needs to be used. After identification the resulting jewellery is named "mystery xxx" and has a level between the original level and four levels above (Unidentified ring lvl.20 -> Mystery ring lvl.20-24).
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An unidentified jewellery is not wearable and needs to be identified first. Therefore [[Scroll of Definition|Scrolls of Definition]] needs to be used. After identification the resulting jewellery is named "mystery xxx" and has a level between three level above and two level below the original level (Unidentified ring lvl.20 -> Mystery ring lvl.18-23).
  
 
{|class="wikitable"
 
{|class="wikitable"
! Object level || Amulet code || Ring code || Totem code || Tier
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! Object level || Amulet code || Ring code || Totem code || Scorll of <br> definition
 
|-
 
|-
 
|  20  ||  ja1  ||  jr1 ||  ttm1 || :Bookred:
 
|  20  ||  ja1  ||  jr1 ||  ttm1 || :Bookred:

Revision as of 20:07, 23 January 2023

Jewellery were added over different steps into the game, the first possibility was to get them as seasonal reward (boosts maximum hp of characters), the second possibility was added in October 2019 as reward for champion hunts. The third possibility to get them was added with [Guild Alliance] as drop from Ruins (March 2020). Since January 2021 they can also be found in Eventboxes. Totems were added ???

Types

There are two different types of jewellery which can be worn on two different inventory slots: Amulets and Rings. Totems don't need to be equipped just need to be unpacked in the bag to give there bonus.

Besides the two different slots there properties are the same (levels, possible boni,...)

Identify jewellery and totems

Jewellery/totems are dropped as unidentified object with a level attached. Starting with level 20 in steps of 5 levels till level 75

jr1 Unidentified ring lvl.20

An unidentified jewellery is not wearable and needs to be identified first. Therefore Scrolls of Definition needs to be used. After identification the resulting jewellery is named "mystery xxx" and has a level between three level above and two level below the original level (Unidentified ring lvl.20 -> Mystery ring lvl.18-23).

Object level Amulet code Ring code Totem code Scorll of
definition
20 ja1 jr1 ttm1 Book-red.png
25 ja2 jr2 ttm2 Book-green.png
30 ja3 jr3 ttm3 Book-green.png
35 ja4 jr4 ttm4 Book-blue.png
40 ja5 jr5 ttm5 Book-blue.png
45 ja6 jr6 ttm6 Bookorange.png
50 ja7 jr7 ttm7 Bookorange.png
55 ja8 jr8 ttm8 Bookorange.png
60 ja9 jr9 ttm9 Bookorange.png
65 ja10 jr10 ttm10 Bookorange.png
70 ja11 jr11 ttm11 Yellowpages.png
75 ja12 jr12 ttm12 Yellowpages.png