Difference between revisions of "Protective Gear"
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− | + | Clothing provides stats to the player to make them stronger. | |
− | + | Currently, there are 2 tiers of clothing: <u><b>Basic</b></u>, :Bookgreen: <u><b>Advanced</b></u>. | |
− | + | In each tier, there are 4 parts: <b>Armor</b>, <b>Helmet</b>, <b>Boots</b>, <b>Gloves</b>. | |
− | |||
− | === Order Set | + | = Basic Clothing = |
+ | There are 2 sub-tiers in basic clothing: <b>non-expertise</b>, :Bookred: <b>expertise</b>. | ||
+ | |||
+ | <b>Non-expertise basic</b> clothing can be worn by <b>any level</b>. There are no minimum requirements or restrictions needed. | ||
+ | |||
+ | <b>Expertise basic</b> clothing can only be worn by players who have the :Bookred: expertise. This means that players can equip clothing of this tier when they have reached <b>level 15</b>. | ||
+ | |||
+ | <b>Note</b>: Enchantments can only be done on expertise basic clothing. Doing so, will increase the item's :Defend: defend stat by 1. | ||
+ | |||
+ | == Armor == | ||
+ | {| class="mw-collapsible wikitable" | ||
+ | !colspan="6"|Armor | ||
+ | |- | ||
+ | |<u>'''Name'''</u> | ||
+ | |<u>'''Stat'''</u> | ||
+ | |<u>'''Requirement'''</u> | ||
+ | |<u>'''Code'''</u> | ||
+ | |- | ||
+ | |Cloth Jacket | ||
+ | | +2 :Defend: || - || <code>/on_a01</code> | ||
+ | |- | ||
+ | |Leather Shirt | ||
+ | | +4 :Defend: || - || <code>/on_a02</code> | ||
+ | |- | ||
+ | |Chain Mail | ||
+ | | +12 :Defend: || - || <code>/on_a03</code> | ||
+ | |- | ||
+ | |Silver Cuirass | ||
+ | | +15 :Defend: || :Bookred: || <code>/on_a04</code> | ||
+ | |- | ||
+ | |Mithril Armor | ||
+ | | +17 :Defend: || :Bookred: || <code>/on_a05</code> | ||
+ | |} | ||
+ | |||
+ | == Helmet == | ||
+ | |||
+ | |||
+ | == Boots == | ||
+ | |||
+ | |||
+ | == Gloves == | ||
+ | |||
+ | |||
+ | = Advanced Clothing = | ||
+ | |||
+ | == Order Set == |
Revision as of 20:00, 21 April 2018
Clothing provides stats to the player to make them stronger.
Currently, there are 2 tiers of clothing: Basic, Advanced.
In each tier, there are 4 parts: Armor, Helmet, Boots, Gloves.
Contents
Basic Clothing
There are 2 sub-tiers in basic clothing: non-expertise, expertise.
Non-expertise basic clothing can be worn by any level. There are no minimum requirements or restrictions needed.
Expertise basic clothing can only be worn by players who have the expertise. This means that players can equip clothing of this tier when they have reached level 15.
Note: Enchantments can only be done on expertise basic clothing. Doing so, will increase the item's defend stat by 1.
Armor
Armor | |||||
---|---|---|---|---|---|
Name | Stat | Requirement | Code | ||
Cloth Jacket | +2 | - | /on_a01
| ||
Leather Shirt | +4 | - | /on_a02
| ||
Chain Mail | +12 | - | /on_a03
| ||
Silver Cuirass | +15 | /on_a04
| |||
Mithril Armor | +17 | /on_a05
|