Weapon

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Weapons are equipment that use one of the two weapon-equipment slots: Main Hand Weapon and Off Hand Weapon.

Weapon slots overview
Main Hand Weapons Off Hand Weapons

Attribute bonus by classes

While every player, independent of the class, can equip every weapon, the attribute bonus gained from skills differs from class to class. Some game mechanics are available only for certain classes, like the attack bonus of the ranger class with the skill Aiming will not be available for any other class.

Weapon preference
Class Weapon type Corresponding mastery skill
Knight Sword, Dagger Sword Mastery, Dagger Mastery
Sentinel Spear, Shield Spear Mastery, Shield Mastery
Ranger Bow, Arrows Bow Mastery
Collector Blunt Blunt Mastery
Blacksmith Blunt Blunt Mastery
Alchemist no preference n/a