Adviser is a game mechanic for guilds that was added with the March 11th, 2019 game update. Level 6 or higher guilds can hire an adviser who gives unique buffs to the guild members in exchange for a daily payment in gold. Advisers can die due to various reasons. There are 3 different types of advisers in the game: Jaegers, giving bonus loot and gold from quests, Strategists, giving bonus to stats, and Scouts, increasing the chance of meeting monsters in quest.
Squire, attend me! And the tales of our great wars have finally reached distant lands And them heroes embarked on their journey towards our seven kingdoms seeking gold and glory And we made them an employment center to be able to find suitable job and not to die of starvation And they will help you to succeed in your deeds And the list of heroes is updated daily And one should carefully pick and be the first to hire those whose price is fair And as advisors are mere mortals, they can perish of various causes And i'm tired of writing this way further... So, the required guild level is 6 or higher, with Treasurer role assigned. Everything else is up to you to discover. For now, only two types of advisors are available, amount hired is limited by 1 for now as well.
General game mechanics
Only the player with the role "Treasurer" in the guild can hire an adviser, but both himself and the Commander can pay the salary. A list of advisers can be seen with the command
/advlist. New advisers are brought into the game 15 minutes after each Battle. An example of this looks like:
Advisers available for hire today is: /adv_Hkl9 King Raiimond of the Killingsong, the lvl.3 Jaeger 3075 /adv_22ta Archbishop Norman of the Swiftbrawlers, the lvl.3 Jaeger 3000 /adv_DpGc Cardinal Acot of the Highsmiths, the lvl.2 Strategist 1500 /adv_fVmU Sir Herman of the Swift Wolves, the lvl.2 Strategist 1600
Hiring works by sending
/g_hire CODE to the bot, e.g.
/g_hire fVmU. Then the listed gold is directly payed by the player (Treasurer) and the adviser is assigned to guild.
The adviser comes with a predefined level and cannot be leveled up. The levels of the adviser determines the strength of the specific bonuses. Also the price of the adviser is heavily influenced by the level. Currently there only seems to be three levels, where level 1 is the weakest among them.
The first real world day, the adviser does not give any bonus. On subsequent days, the bonus will either be applied to a percentage of the guild's members or will be a lower bonus than the listed max. Each day, it will ramp up until all members have the bonus applied or the bonus matches the listed maximum when hiring. The adviser will apply a 24 hour duration buff to guild members, refreshing every 24 hours, as long as he is paid.
The jaeger gives players in the guild a buff
Jaeger tips 12h54m. Current research state is that on the second day, 33% of the players get the buff, on the third day 50% and on the fourth day the whole guild has the buff. The buff increases the maximum possible loot from quests and the maximum possible gold from quest. It specifically does not guarantee this bonus to each quest.
The strategist gives a bonus to attack and defense of the players. The bonus on the second day will be lower than what he was hired for, but the bonus will increase each day. Noteworthy here is, that the adviser always shows the buff he will give in the next 24hour timeframe. So the shown buff might be lower or higher than the currently applied buff.
The scout gives players in the guild a buff
Scout tips 14h57m, with the specific bonus listed underneath as
👾Encounter chance ↑4. The scout can increase the chance of meeting monsters in quest and lower their level.
Known possible reasons for death:
- Random event in the game, can happen at all times without any specific reason
- Can be killed in succesful attacks on the guild